On Wed, Mar 26, 2003 at 09:06:06AM -0800, Jim.Gettys@hp.com wrote: | [Good stuff deleted to save space] | ... | 7) image transport is a real issue, whether for glyphs or other images. Just to reinforce a point I've made elsewhere: OpenGL already has a framework for transporting and using compressed images, so creating a new one implies creating more redundancy. Allen